Before there was Ghost Ship, there were other murder mystery experiences. And we did a lot of them, because, duh, we love mysteries. But the ones we encountered begged a lot of questions:
Why would the murderer not know who they are until the end of the game?
Why would a host find out who the murderer is during set up, and why do they have to do so much damn prep work?
Why are the plotlines either incredibly basic or impossibly convoluted?
Why do so many of the available mysteries feel out of a different time period — with outdated themes and exclusively cishet characters?
Ghost Ship improves upon these problems as we play with other things we love — our That Show mystery riffs off The Bachelor, the Space Smugglers one plays with pop culture phenomena like Battlestar and Firefly. There’s no reason mysteries should be stuffy or silly, and Ghost Ship aims to prove that point.
The Game Makers
Co - Founder
Lindsay's been going to murder mystery parties for as long as she can remember — she's played Mafia, One Night Ultimate Werewolf, do-it-yourself party kits, dinner mystery theatre, and a lot of improvised versions (because she has a lot of theater friends...). So one Christmas she decided to write a mystery party of her own, keeping the things she loved from other games and getting rid of the things she loathed, and relying on what she's learned as a playwright and director (www.lindsaycarpenter.com). All she needed was someone at her side, which is where Dylan came in.
Co - Founder
When Dylan was a little kid, her American Girl Dolls didn't play dress up, they solved mysteries, so you could say this has been a lifelong obsession. Nowadays, however, Dylan's too old to play with dolls, which was pretty sad until Lindsay approached her with a proposal that would allow her to play with real live humans instead, give other people the opportunity to benefit from her 20+ years of mystery storytelling experience, and maybe pay off a bit of that pesky grad school debt to boot (theatre degrees, amirite?). And so Ghost Ship was born, and all of Dylan's childhood fantasies were fulfilled. She couldn't be happier to welcome you aboard, and hopes you enjoy the ride!
Ashley Ruth Jones
Growing up, when Ashley was not reading every fantasy novel she could get her hands on, you’d likely find her creating secret codes and languages based on the books she loved. This “strong imagination” (her mom’s words) led her to a career as an actor, musician, and theater maker, where she gets to bring other worlds and characters to life. Nowadays, Wikipedia rabbit holes are her love language and true crime documentaries fill her free time. She can't wait to join you in your experiences with Ghost Ship!
Rachel’s bookshelf was mostly comprised of Nancy Drew, The Boxcar Children, and fantasy novels as a kid — no surprise that she loves telling stories and does it professionally now. Give her a chance to figure out a who-done-it and she’ll take it; special skills include trying to puzzle out the plot line of most movies. She’s excited to be a part of Ghost Ship and take this journey together! More about Rachel at www.rachelschmeling.com.
Michelle is an actress currently based in Los Angeles, with a background in murder.....mysteries. She's worked in immersive entertainment performing in murder mystery dinner theater, as well as acting as the lead of a fictional true crime podcast. When not investigating (fictional) murder, she loves to learning how to knit new things, dance, and throw theme parties - including for you! She's happy to assist all of you in having the time of your life, and/or death, with Ghost Ship.
It was a dark & stormy evening when yet another theatre kid joined the Ghost Ship crew. The sirens wailing down the streets of Harlem echoed the cries in Rachel's heart. You see, even for all her years playing Mafia & Werewolf as an adolescent thespian, she was now faced with the biggest mystery to date in her adult life: how to make money as an out-of-work singer/actress during a global pandemic. Leave it to co-founder Dylan Zwickel to solve yet another puzzle and invite Rachel to join Ghost Ship. She is simply delighted and knows that you will be too... if you dare!